Question by
piyushdawande · Feb 02, 2017 at 11:59 AM ·
android buildandroidplugin
How do I manage library dependencies in Unity 5.5 with gradle build system
I'm using Gradle build system that is available in Unity 5.5 and I want to add an android library in my Unity project, which depends on appcompat, cardview, design and recyclerview libraries provided by android. When using gradle with Android Studio, this can be achieved by adding these dependencies in build.gradle. But, I want to know how can I do this in Unity. How does unity gradle resolve dependencies among libraries
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