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Question by br90218 · May 25, 2016 at 01:40 PM · animationanimatorfpscontrollergimbal-lock

Cannot look aside after applying animation

Hi, I wish to start my game by having the player lie on the floor, then get up gradually (as if you've passed out). For this I've created an animator, and currently it looks like this: alt text

And I've created two animations, one is onFloor, which does literally nothing but fixes the camera on the floor; the other is getUp, which brings the player up to standard position (standing). The following is a screenshot of GetUp alt text

The thing is, after applying the animator (along with the animations), my mouse is able to control the camera to look straight upwards or downwards, but it cannot look right or left. I've heard issues about gimbal lock, and I've done everything in my knowledge to fix it, including adjusting the interpolation of the two clips to Quaternion mode.

I use the standard asset FPSController, currently building in 5.3.4f1.

Thanks!

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擷取1.png (206.3 kB)
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