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Creating 2d spritesheet from 3d models
I've a few 3d models and animations, but I'd like to implement a 2d game. This means I need to convert them in 2d spritesheets.
I need to load the model, apply the animation and then render it multiple times, but this could become a long work.
Is there an easy procedural way to convert them in sprites? Any software or asset I can use?
The idea is:
Model + Animation => software or asset => 2d spritesheet
Any suggestions?
Thank you, as always.
Answer by Jack-Mariani · Oct 07, 2014 at 10:43 AM
Meanwhile I found this asset and it seems to me it does the job.
For anyone interested you can find it here.
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