Question by
barudwale20 · Oct 11, 2018 at 05:19 PM ·
movementmeshnavmeshmovenavigation
How to do parpendicular movement of agent using Navigation (NavMesh)?
I have used NavMesh Agent to navigate through a model. I am trying to navigate the agent from one point to another given point. But by default when agent navigates it takes curved paths. I want to make the agent to take a perpendicular path through the model. What changes should I do to get expected shortest path with perpendicular turns?
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