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Question by ViktorEisenmann · Feb 08, 2013 at 01:55 AM · androidiphonepcuninstall

It's possible to uninstall a game via code (C#)?

I got a simple question, but I could not find on Unity Answers. It's possible to uninstall a game from a smartphone (iOS/Android) or PC via code, inside the game? Exemple: I press a button with my character inside the game and uninstall itself?

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Answer by Eric5h5 · Feb 08, 2013 at 01:58 AM

It's not possible on mobile, and while it's technically possible on PC via System. IO commands, it's very highly inadvisable. Just let the user uninstall via usual methods.

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avatar image ViktorEisenmann · Sep 23, 2013 at 01:20 AM 0
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How is that possible on PC, then?

avatar image syclamoth · Sep 23, 2013 at 01:22 AM 0
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Basically by deleting itself. Don't do it.

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Answer by meat5000 · Sep 23, 2013 at 01:31 AM

If you are talking about non-genuine software being detected, you could technically use Destroy() to kill the assets?

If someone wants to hack your game it serves them right, right?

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avatar image syclamoth · Sep 23, 2013 at 01:32 AM 0
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Pretty sure you can't use Destroy() to permanently vandalise assets.

avatar image meat5000 ♦ · Sep 23, 2013 at 01:36 AM 0
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I heard you can :)

It's an interesting concept nonetheless.

Read the reference here. Immediate allows you to destroy assets permanently.

avatar image syclamoth · Sep 23, 2013 at 01:39 AM 0
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In the editor, yes, but in a build it's nothing that can't be fixed by simply restarting.

avatar image meat5000 ♦ · Sep 23, 2013 at 01:42 AM 0
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If you can permanently break the game if its detected non-genuine then the job is done :P

Restart all you like but if you can't play it...

I'll be tempted to play around with this when I have time.

avatar image syclamoth · Sep 23, 2013 at 01:44 AM 1
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$$anonymous$$ake sure you don't get false positives on your 'genuine' check, though, or you might get some very pissed-off users!

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