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Asset management with metadata
How did you delete the metadata from an imported asset and mesh in particular? I've been using beast mapping and generating lightmap UVs. The problem is when I modify the file, by lets say adding geometry the "generate lightmap UVs" dosen't take on the new objects. The revert button, or reimport doesn't solve the problem.
I wish there was a metadata editor or something, or is there?
Thanks.
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