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Question by
loizos-95b · Dec 02, 2017 at 08:29 PM ·
clonewaypointspawning problemsmissing-reference
How to reference an array of waypoints to a enemy (clones)?
How do I reference an array of game objects (waypoints - spheres) in a enemy(clone)???
When i run the program the way points game objects are missing from the inspector of each clone. However I want to find a way to reference it in random sequence if possible for each enemy (clone) individually.
I will really appreciate if you guys help with this and thanks for your time.
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