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Prefab Color Question
Hi, I made a car in blender and exported it as a .obj into unity. I know it doesn't come with color so I tried applying color to it. I want a red body with black wheels, and when I apply my red material the whole prefab turns red. Is there a way to color certain parts of your prefab because I want a red body with black wheels not a red body and red wheels. Please Help. Thank You In Advance!
What you really want to do is learn how to create UV maps in Blender.
Answer by termway · Aug 24, 2015 at 11:58 AM
You can paint vertices in Blender and see it on Unity with a vertex color shader (for instance: http://forum.unity3d.com/threads/standard-shader-with-vertex-colors.316529/)
Else you need to define multiple materials on your model or submodels with different material.
Edit :
- You can add material in "material" tab > "+" button > assign selected vertices. 
- You can separate object using 'p' key in edit mode. 
- As proposed in comment you should try to UV your object, and you will be able to paint face (ex: http://blender.stackexchange.com/questions/15301/cant-paint-texture) 
For more information you should look for blender tutorial.
Using the vertex paint is currently very difficult for me do you $$anonymous$$d explaining to me how to define multiple materials on your model or submodes with different materials
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                