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Question by
MarleDavid · Nov 10, 2019 at 03:34 AM ·
inputscript.
How do I initialize TreeView in Unity 2019.3 ?
"TreeView" is obviously used in Unity's New Input System in implementing the ActionMaps, Actions, Properties window. I'm getting the error (TreeView has not been properly initialized yet. Ensure to call Reload() before using the tree view). How do I initialize it? I included UnityEngine.GUIUtility but the Generated C# Class code automatically generated script but the script did not use it. Nor does the generated code call Reload(). Do I have to add it or initialize it as a List or Array? I'm reluctant to modify the Generated code.
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