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Question by notloop · Jan 30, 2017 at 11:30 AM · canvastouchwebglscrolling

Scrolling WebGL Canvas on Mobile / Tablet

Hi all,

I'm currently running my WebGL canvas at a resolution of 1024 x 768, and it takes up too much of the screen on certain mobile devices. I want to be able to scroll to see the rest of the screen, but I'm not sure how to do this.

I've tried using:

 WebGLInput.captureAllKeyboardInput = false;

But I'm guessing this doesn't affect touch.

Is there anyway to scroll the page using touch on a mobile device?

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