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How to import an fbx in Unity correctly?
I've modelled an object and exported as fbx. After I import the asset in Unity, some artefacts show up. The artefacts seem to be related to Unity import and not do the fbx file as the model viewed in Windo3d 3d viever seem to have no issues.
Thank you a lot!
Object in Blender Edit mode https://drive.google.com/file/d/1NHN_F-7J6bsTm64A91awObl0yIVUFPik/view?usp=sharing
Object in Blender Object mode https://drive.google.com/file/d/1gfM7sVU22L3diDdztXv3dVppPF9Gu8ah/view?usp=sharing
Object in Windows 3d https://drive.google.com/file/d/1YTBcX7dUpbQzBOQLU38evoEkKHzUpjv4/view?usp=sharing
Object in Unity https://drive.google.com/file/d/1qnpkPt5fvemjxEsM3im2RqS1SqBYH73p/view?usp=sharing
Answer by N-8-D-e-v · Jun 24, 2020 at 07:31 PM
Check this out https://gamedevacademy.org/how-to-import-blender-models-into-unity-your-one-stop-guide/