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Question by TheKing_YT · Mar 24, 2017 at 06:29 PM · collisioncharacterfirst person controllerthird person controllerground

How do I deactivate collision except the ground

I am making an First Person Puzzle game and I want the character has legs so i picked up a third person controller and put it in the First Person controller. Now the problem is when I touch an object and I turn in 360 degrees and the Third Person controller collides with the object and separates the First Person controller and I don't know how to fix this problem.

My idea it's deactivate the Third Person controller collision but when I play obviously the character goes over the ground so I want it's deactivate the collisions excepting the ground. It's this posible?

Any idea is welcome

PD: Sorry for my bad English because I talk Spanish.

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