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Has anyone tried to configure the inputs for a Horipad Ultimate game controller in Unity?
Has anyone tried to configure the inputs for a Horipad Ultimate game controller in Unity?
I would give Rewired a look, i worked with that plugin on a project and it made it really easy to get input. they also have a free trail so here.
Update: A quick look at the Documentation showed that Horipad Ultimate HIP-047U is supported by the plugin.
Answer by liketotallyakid · Oct 21, 2017 at 02:59 AM
I've tried too, but i have no luck except with the joysticks :( I'm sure it works though because other apps respond to it, it's just Unity I can't figure out.
this is what i have so far in the input manager: - Left Joystick is Joystick Axis, X axis for horizontal & Joystick Axis, Y axis for vertical - Right Joystick is Joystick Axis, 3rd Axis for horizontal & Joystick Axis, 4th axis for vertical - Menu button is Joystick button 0 in the positive or negative text field thing
If anyone knows how to figure out the rest please let us know!
Answer by devondyer · Oct 21, 2017 at 03:21 AM
I thought the map on this documentation would help, but it still gets no response from the controller.
I even got this package, Controller Tester by Ladmer Technologies, Inc. to automatically check all the inputs but it only registered the joystick movements and the menu button.