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Question by bstout · Jan 27, 2017 at 12:52 AM · script errorfunction callcollison

calling a function from a script on a collsion object

on collision I want to call the function SpawnDefender() from the script SummonDefenderOnStand() . I am doing this by finding the gameObject of the collider and then using GetComponent to find the script and it's function. However it does not find the function SpawnDefender().

Thanks in advance for any help.

 private GameObject defenderStand;
 
             if (other.tag == "defenderStand")
                 {
                     defenderStand = other.gameObject.GetComponent<GameObject>();
                     defenderStand.GetComponent<SummonDefenderOnObject>().SpawnDefender();
                     defenderStand.SpawnDefender();
                 }

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Answer by doublemax · Jan 27, 2017 at 12:52 AM

Try this:

 if (other.tag == "defenderStand")
 {
   SummonDefenderOnObject defenderStand = other.gameObject.GetComponent<SummonDefenderOnObject>();
   if( defenderStand )
     defenderStand.SpawnDefender();
 }
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avatar image bstout · Feb 01, 2017 at 06:08 PM 0
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that did it. Thank you very much.

avatar image Bunny83 · Feb 01, 2017 at 06:32 PM 1
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Converted into an answer.

@bstout:
Feel free to accept his answer if your question is answered.

avatar image hassanyawar · Feb 02, 2017 at 12:56 PM 1
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I would like to add that whenever comparing tags ins$$anonymous$$d of doing other.tag == "some tag", try this other.CompareTag(some tag). It is much more efficient and does not produce garbage for garbage collector.

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