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Making an 3d after image of a sphere?
Im currently trying to make an "after image" for a game object, the object is a simple, red sphere with 2 white stripes on it. so far, the best i got is making a round circle in paint.net, importing it, and using that with a particle system to make the illusion of some sort of trail. and even though this looks decent, its not quite what im after. i know that there is a way to do it in unity pro, but i do not have that. any tips?
What do you mean after image? A particle effect? Have you tried using a Trail Renderer
component? Or a Particle System
?
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