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closed Aug 03, 2016 at 03:49 PM by
Zitoox for the following reason:
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Delete object after animation
Hi! I am trying to make something like a cutscene for my game. It's a classic, you start in a plane and suddenly it falls. Unfortunelly, i don't have any idea of how to make a cutscene. So, i am trying to make the following:
I have the plane animation that make him fall and two cameras. One is the player (FPS Character) and the other is a multipurpose camera that follow the plane. The camera is in a different depth, making the player see ONLY the camera, and i want to do it UNTIL the plane falls. After that, the camera is deleted. What do i need to do, so the camera is deleted only after the animation stop?
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