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Question by efge · Jan 16, 2016 at 10:31 AM · unity 5particle system

Update colors of existing particles at runtime 5.3.1

How to change the colors of already emitted particles in Unity 5.3.1?
UnityEngine.ParticleSystem.Particle.color is obsolete: color property is deprecated.

The following pseudo-code does not work:

 Particles[i].startColor = Color(r, g, b, a);  
 ParticleSystem.SetParticles(Particles, Particles.number);  

Thanks! FF

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avatar image ZannaU · Mar 09, 2016 at 08:47 PM 0
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I'd like to know too. I'm having the same issue

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Answer by StartStart · Oct 13, 2016 at 07:01 AM

Edit

This is how to fix the warning.* https://docs.unity3d.com/550/Documentation/ScriptReference/ParticleSystem-main.html

//////////////////////////////

Same!

How can I fix this warning?

 warning CS0618: `UnityEngine.ParticleSystem.startColor' is obsolete: `startColor property is deprecated. Use main.startColor instead.'

When I used startColor error showed up.

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Answer by Jack_In_The_Sack · Jan 20, 2017 at 07:09 AM

I'm using Unity 5.5 and this works for me.

 void Start()
     {
         ps = GetComponent<ParticleSystem>();
     }
 void Update()
 {
     var main = ps.main;
     main.startColor = new Color(r, g, b, a);
 }

Just make sure you enter r, g, b, a in as floats.

Check out the following documentation as well: https://docs.unity3d.com/550/Documentation/ScriptReference/ParticleSystem.MainModule-startColor.html

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