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Question by Rafes · Aug 19, 2011 at 04:03 AM · instanceclonepubliccopyprivate

Instantiate an instance (clone) only copies public fields?

I cloned an instance by using Instantiate() and passing the instance, not a prefab, but an instance already in the scene. All public fields were copied but all private or protected fields were reduced to the type default.

I expected an exact copy.

Is this result the expected result or a bug?

I guess I can pass a reference to the original and then reference that, but that is a hack that would only work in rare situations.

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Answer by Eric5h5 · Aug 19, 2011 at 04:27 AM

As far as I know, a deep copy requires [Serializable], which doesn't do anything for private variables, so what you describe is what I would expect.

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avatar image Rafes · Aug 19, 2011 at 06:06 AM 0
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It looks like these work :

 public Transform ref;

 [HideInInspector]
 public Transform ref;


Obviously only the first shows up in the inspector, which includes the debug tab.

avatar image Rafes · Aug 22, 2011 at 01:12 AM 0
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I'm not sure if this will matter, but in theory anything that shows up in the Inspector's debug tab should work and I just made a property which, to my surprise, shows up:

public $$anonymous$$yType myType { get; private set; }

shows up as

k__Backing Field

...with the reference after as you'd expect. I'm guessing this means that anything with a public getter would work? (Untested)

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