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Question by Kissta · Jul 23, 2018 at 03:39 AM · spritescolor changedistortion

Changing color of 2D sprite distorts sprite shape also

In my 2D game, my circle shape for example, appears round, but when I change the color then it turns into a low poly circle with ~16 points, more like a potato. Is there any way around this?

     myColor = new Color32 ((byte)colorR1, (byte)colorG2, (byte)colorB3, visibility);
     Color32 negativecolor = new Color32 ((byte)colorR1, (byte)colorG2, (byte)colorB3, (byte)(255-visibility));
     MaterialPropertyBlock props = new MaterialPropertyBlock ();
     props.SetColor ("_Color", myColor);
     rend.SetPropertyBlock (props);
     props.SetColor ("_Color", negativecolor);
     backchildrend.SetPropertyBlock (props);
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