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Question by karinsk · May 24, 2014 at 09:48 PM · c#instantiatearrayy height

C# How to Find the Height of an Instantiated GameObject in an Array?

I wrote code to instantiate a random GameObject on a side of the game screen...How can I return the height of the GameObjects in the array in order to stack one GameObject on top of the other?

 Instantiate((rocksArray[RandomNumbGenerator()]),new Vector3(Screen.width,0,0), Quaternion.identity);


Thanks!

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Answer by robertbu · May 24, 2014 at 09:49 PM

  GameObject go = Instantiate((rocksArray[RandomNumbGenerator()]),new Vector3(Screen.width,0,0), Quaternion.identity) as GameObject;

Then you can get the access to go.transform.position.

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avatar image karinsk · May 24, 2014 at 10:02 PM 0
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Thanks! I was missing "as GameObject" when I tried to do that before.

$$anonymous$$uch appreciated.

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