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Question by
Wowmaniac · Jun 04, 2019 at 04:58 PM ·
shader3drender texture
3D Custom Render Texture
I'm trying to write directly to a render texture from a shader without having to render with a camera. Custom render textures work perfectly for this but only when set to 2D.
Setting the texture to 3D doesn't completely break the operation but only seems to write to the first "slice", even when using position for UVs.
Does anyone know if 3D custom render textures can be simply populated as they are in 2D?
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