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Question by Geismark · Aug 04, 2015 at 05:20 PM · c#unity 5update

Debug.Log() not working?

Hi guys, Im currently making a project using the latest version of unity and I have started to make my game based around servers using Photon Unity Networking, I have entered the following script into a CSharp Script and this is what it looks like:

**using UnityEngine;

using System.Collections;

public class NetworkManager : MonoBehaviour {

 void Start () {

     Connect ();
 }
 void Connect() {
     PhotonNetwork.ConnectUsingSettings ( "v1.0.1" );
 }
 void OnGUI() {
     GUILayout.Label( PhotonNetwork.connectionStateDetailed.ToString() );
 }
 
 void OnJoinedLobby() {
     Debug.Log("OnJoinedLobby");
     PhotonNetwork.JoinRandomRoom();
 }
 void OnPhotonRandomJoinFailed() {
     Debug.Log("OnPhotonRandomJoinFailed");
     PhotonNetwork.CreateRoom( null );
 }
 void OnJoinedRoom() {
     Debug.Log("OnJoinedRoom");
 }

}**

I know this is pretty basic but whenever I run this the script all works except the 'Debug.Log' parts where it simply does not log anything.

Thank you for helping!

P.S. At the start there are gaps between the 1st and 2nd line and inbetween all lines from 3rd to 6th, I did not out that into the script intentionally however the preview is a little bit strange and inconsistant (I'm a little OCD)

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avatar image Geismark · Aug 04, 2015 at 04:57 PM 0
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I made changes to check that the functions were called just to double check and they were called so no problem there, and I will soon check Debug.LogError!

Thanks for your help

EDIT: Just tried Debug.LogError and it also does not work? Sorry for this inconvenience!

avatar image Hellium · Aug 04, 2015 at 05:05 PM 0
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$$anonymous$$ake sure the log buttons are checked :

alt text

avatar image ruzat Hellium · Mar 03, 2016 at 06:19 AM 0
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It solved my problem though I didn't put question. Thanks anyway...!

avatar image Geismark · Aug 04, 2015 at 05:07 PM 0
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Already were, but double checked anyway, still no result :?

avatar image Hellium · Aug 04, 2015 at 05:09 PM 0
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Have you tried through the executable ? What does the output_log.txt say ?

avatar image Geismark · Aug 04, 2015 at 05:14 PM 0
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Is this what you are looking for?:

04/08/2015 18:14:07.936 Console[73218]: Failed to connect (_consoleX) outlet from (NSApplication) to (ConsoleX): missing setter or instance variable

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