DepthTextureMode: No depth value with Depth but has depth values with DepthNormals?
Hi,
I see a strange situation with an old Android phone (Huawei C8815).
Depth texture require GL_OES_depth_texture: https://docs.unity3d.com/560/Documentation/Manual/SL-DepthTextures.html
I get black depth with DepthTextureMode.Depth, I'm able to make a Java plugin to see that the phone does report supporting that OpenGL ES extension. However, DepthTextureMode.DepthNormals gives me some reasonable depth values.
I have 2 phones both reporting:
GL_OES_depth_texture: True
GL_OES_depth24: True
GL_OES_depth32: False
Only 1 phone is good with DepthTextureMode.Depth.
Thanks!
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