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Question by YoloJoe · Jan 22, 2017 at 09:39 PM · cameraerror messagereflections

Screen position out of view frustrum??

Hey all! I've got no clue what this error means. I have already searched around, but the only answers I found are "It fixed itself." I have a second camera rendering a separate image in the screen like this:

The full error I get is:

 Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 553 272)
 UnityEngine.Camera:Render()
 UnityStandardAssets.Water.PlanarReflection:RenderReflectionFor(Camera, Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:200)
 UnityStandardAssets.Water.PlanarReflection:RenderHelpCameras(Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:97)
 UnityStandardAssets.Water.PlanarReflection:WaterTileBeingRendered(Transform, Camera) (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs:114)
 UnityStandardAssets.Water.WaterTile:OnWillRenderObject() (at Assets/Downloaded/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs:59)

I know the error has to do with rendering the water reflections or something, but I dont know how I can fix it. Any help would be appreciated.

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avatar image YoloJoe · Jan 22, 2017 at 09:42 PM 0
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$$anonymous$$ight be worth mentioning I get two of these errors? Possibly one for each camera?

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