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Question by SolunaGD · Jun 01, 2016 at 02:37 AM · c#errorscript.

Unity keeps rejecting my code, even when there are no errors

So, I am a novice making a game in unity, however, after fixing a few errors, Unity now refuses to load my script C# because it is saying "The associated script cannot be loaded. Please fix any compiler errors and assign a valid script." I cannot find any errors in my script however, so can you please help? (This script is meant to control the player's movement, and keep track of score)

EDIT: Not sure if this helps, but an exception called System.NullReferenceException was also thrown

Another edit : The compiler gives no errors

Here is my code:

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 public class Movement : MonoBehaviour 
 {
     private int points;
     private Rigidbody rb;
     public float speed;
     public Text scoredis;
     void Start()
     {
         rb = GetComponent<Rigidbody>();
         points = 0;
         PointDisplay();
     }
     void FixedUpdate()
     {
         
         float moveHorizontal = Input.GetAxis("Horizontal");
         float moveVertical = Input.GetAxis("Vertical");
         Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
         rb.AddForce(movement * speed);
 
     }
     void OnTriggerEnter(Collider other) 
     {
         if (other.gameObject.CompareTag("Pickup"))
         {
             other.gameObject.SetActive(false);
             ++points;
             PointDisplay();
         }    
     }
 
     void PointDisplay()
     {
         scoredis.text = "Score: " + points.ToString();
     }
 }


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Answer by SolunaGD · Jun 02, 2016 at 12:55 AM

Figures! I found the answer myself.... after I posted here and asked various people for help! As I looked into unity I saw that there is no UI object that is referenced for public Text scoredis; So what I had to do was drag the UI element into the variable scoredis in unity. The entire time scoredis had no object so as I was trying to update the score value, I was updating nothing. I hope this helps anyone else.

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