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Question by munggol97 · Nov 26, 2018 at 12:53 AM · buttongetcomponentvariablesstringconcat

How to access a public string attached on a UI Button

I need to access the public string variable on the script that is attached on my UI button and also to concatenate it.

Just to be clear this is for a word game, I have 26 buttons that contains letters from A - Z and each button has its own string value for the letter (example: Button A has a string value of "a"). Then i want to concatenate the string values whenever the player is trying to create a word.

 using UnityEngine;
 using UnityEngine.UI;
 
 
 public class LetterTiles : MonoBehaviour {
 
     public string letter;
     public Text displayer;
     float addTime;
     string word;
 
     public GameObject tile;
     GameObject Tile;
     Vector3 scale = new Vector3(0.8f, 0.8f, 0);
 
     public void letterClick()
     {
 
         //wordBuild.currentWord += GetComponent(Type.GetType(letter));
         wordBuild.currentWord += GetComponent(letter);
         //wordBuild.currentWord += GetComponent<Button>;
         
         Debug.Log(wordBuild.currentWord);
 
     }
 
 }
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Answer by GreenSerpent · Nov 26, 2018 at 02:36 AM

I'm not too sure what you are trying to do, but it looks like you are trying to add the letter string to the wordBuild.currentWord string. I believe the correct way to do this is with wordBuild.currentWord += letter;

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