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FileNotFoundException: Could not load file or assembly
I've looked at all the similar questions about this error but none of them seem to cover my issue.
I have a .DLL I build in MonoDevelop. I copy that .DLL to /Assets/Plugins. That has worked for 8 months. Today it stopped working. I don't know what I changed that could possibly have broken it. At this point, every time I compile and copy the new .DLL to replace the old .DLL in Assets/Plugins I get one more error.
Help!?!
So the issue is that we wanted to use the Unity Asset $$anonymous$$anager to manage files that Unity is not directly using but are relevant to stuff outside of Unity that has to do with our project. So, we tried dumping stuff in Assets/WebPlayerTemplates thinking Unity wouldn't look in there. Unfortunately it does :( It ignores .js files but it finds everything else including .DLLs that were in there :(