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Question by rameezfyyz · Aug 05, 2020 at 12:55 PM · post processing

Post Processing Volume Override list is empty

Hi, I'm trying to create a bloom effect with post processing in my unity game. I carried out the following steps while following a unity tutorial: 1. Created empty object 2. Added a "Volume" component to the empty with "Local" mode 3. Added a box collider to the same object 4. Created a new Profile in the "Volume" component Then I click on "Add Override" button but the drop down list is completely empty and searching the list doesn't show anything either. What am I doing wrong? I'm using Unity 2020.0 but I am open to going down a few versions if that can fix the problem. Thanks in advance for your time and help.

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