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Question by One-Zero · Sep 15, 2015 at 09:15 AM · unity 5cuberoll a ballblend

Blend generated fbx import to unity problem

I have create fbx file (It include simple cube) by blend. It import well and I add that prefab to roll a ball project unity 5.1.

When I play it I have noticed that the ball doesn't hit the cude. Ball go through the object. What the reason for that? How to solve this?

Im new to Blend and Unity3D too

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Answer by IgorAherne · Sep 15, 2015 at 10:52 AM

add a rigidbody to both the cube and the sphere. Make sure the cube has a box collider and the sphere does too.

If there is a floor make sure it has a collider as well

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avatar image One-Zero · Sep 16, 2015 at 05:37 AM 0
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Actualy I have solve this yesterday by another FAQ. Yes this is what I did. Answer Accepted. Thanks

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