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Question by
sedlu · May 12, 2014 at 10:06 AM ·
gravityparticlesystemparticle
Did the behavior of gravity of particleSystem ever changed?
Hi, Today our effects artist reported something strange he noticed. If he remembered correctly, he said, the behavior of Gravity Multiplier seems changing as Unity's version upgrades. For example, he has to set the value of gravity multiplier of all particles to half the old value to make them behave as what he designed them to do. He would like to know that did the behavior really change or that is just his misconception?
Current version we are using now is 4.3.1.
Thanks.
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