2D game: Adding sprites to sprite sheet - now model is blurry
Hello,
I've been following Game Development for Modern Platforms from Michigan State University course on coursera, developing an Unity2D platformer. After following their project I decided to explore it myself and add something else. I decided to start with "combat system" and drew couple (3) of sprites for animation purposes, but adding them to sprite sheet resulted in the Player model becoming blurry. Well, it's better to show once than to tell hundred times, so here's link (don't worry, it's just imgur.com)
http://imgur.com/a/v9hW5 - this is Unity editor in which can be seen import settings, sprite editor and game screen.
http://imgur.com/a/kArmy - here's the PS sprite. The PS canvas of the sprite sheet is 144x16 (9 sprites in total), but in Unity editor it's 128x14. Maybe this is the problem? But why wouldn't it recognize the image?