How to move a Rigidbody with AddRelativeForce in a direction of Aim
Ok, im trying to move my Character A in the direction its Facing .. All im able to do is to give Relativeforce to Character but it only moves on ground Level whichever direction it is facing, but i want it to move in direction of Aim.. Like if i look to a building and addRelativeForce it should Move up and forward in that direction in Air instead of moving on Ground... i'v looked into solutions but couldnt find anything like this, Sorry im new to unity m_Rigidbody.AddRelativeForce(Vector3.forward*Time.deltaTime*1000,ForceMode.Force);
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