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Question by goduster · Nov 08, 2019 at 08:17 PM · c#rayraycasthit2d

Please help with raycast2d

So I have this script that should be working. However it doesn't show anything when I press mousebutton(1) or any other mousebutton. Also when I hadn't (&& hit.collider.CompareTag("Untagged") it showed my current player position.

void FixedUpdate() { rb.velocity = playerPosition * moveSpeed;

     if (Input.GetMouseButton(1))
     {
         BlinkAbility();
     }

 }
 public void BlinkAbility()
 {
     mouseDirection = Input.mousePosition - Camera.main.WorldToScreenPoint(transform.position);
     Ray2D ray = new Ray2D(transform.position, mouseDirection);
     RaycastHit2D hit = Physics2D.Raycast(ray.origin, ray.direction, 20f);

     if (hit.collider != null)
     {
         Debug.Log("Target Position: " + hit.transform.position);
         Debug.DrawLine(ray.origin, hit.point);
     }
 }
 
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