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Question by Mativve · Jan 18, 2017 at 04:02 PM · scripting problemerror message

Error CS0138 with UnityEngine.Animation

Hi! I have a problem. I want use using UnityEngine.Animation; in my script but unity show me error:

 Assets/animation/PlayerMovement.cs(4,1): error CS0138: A `using' directive can only be applied to namespaces but `UnityEngine.Animation' denotes a type. Consider using a `using static' instead


When I change using to using static

 using static UnityEngine.Animation;

unity show me next error:

 Assets/animation/PlayerMovement.cs(4,7): error CS1644: Feature `using static' cannot be used because it is not part of the C# 4.0 language specification

Somebody know what wrong with my unity? Or I do something wrong? Please help!

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Answer by Hellium · Jan 18, 2017 at 05:16 PM

Simply add at the top of your file :

 using UnityEngine;

In your class, you will be able to directly declare an animation :

 public class MyClass : MonoBehaviour
 {
     public Animation anim ;
 }

Otherwise, you can do as follow :

 public class MyClass : MonoBehaviour
 {
     public UnityEngine.Animation anim ;
 }
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