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Resources not loading in APK
In my project, at the end of each level I am loading some prefabs and changing their sprites. Prefabs are in "Resources" folder so I access them by using Resources.Load method. Everything works fine when I run the game in Unity but when I build the project as .apk, it doesn't load prefabs and change sprites. I made some research but couldn't solve my problem. It is a critial point in my project so I have to solve this. Can someone help me? 
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                