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Question by erenaydin · Mar 20, 2012 at 03:53 AM · serverconnectionconnect

Why I can't connect to server on my vps

I successfully run my game server at my windows vps (2008) but can't connect from home.

function Start () { Network.InitializeServer(16, 7776, false); }

I'm sure there is no blocking on the vps. I shutted down all firewall things. When I'm on local, I can connect my game server with my client. What I need do to open it for public?

Note : I did run it successfully at 3.2 last year because I used masterserver.registerhost. But when I try to use masterserver now, it says "The connection request ..... : 23466 is failed.".

am I need to use masterserver for public servers? Sorry I don't have any idea. If anyone experienced like this, help make me pleased.

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Answer by erenaydin · Mar 24, 2012 at 09:23 PM

Sorry. The vps blocked my UDP ports. I changed the vps company.

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Answer by Bunny83 · Mar 20, 2012 at 04:40 AM

This depends on where your server is hosted or to be more precise if the server has a real public IP address and all ports are allowed. For example if you host a server behind a NAT router, it isn't accessible from the internet unless you configured a port-forwarding-rule in your router. When using a masterserver this usually isn't necessary since with the help of the masterserver you can "punch-through" your router, but only if the router "supports" (doesn't prevent) it.

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avatar image erenaydin · Mar 20, 2012 at 06:39 AM 0
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But I'm not using NAT and $$anonymous$$asterserver now. It has to be a public but not working. The all ports are open. I used 7776 port on Filezilla server, I can ping it, but when I use 7776 for my server, can't ping. I don't know how can I do it. In my old game everything was good (made on Unity 3.2)

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