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Question by
Kappawaii · Jan 24, 2017 at 05:20 AM ·
scripting problemeditor
Can't change a variable inside the standard RigidbodyFirstPersonController
I want to change a value from the RigidbodyFirstPersonController.cs script included in unity. I want to change the Y sentivity to it's opposite (-2) by a line of code inside RigidbodyFirstPersonController.cs but the only variable in RigidbodyFirstPersonController.cs that i see is this :
public MouseLook mouseLook = new MouseLook();
I can't see how to change this variable
Would like some help, thanks :)
disvalue.png
(22.3 kB)
Comment
So you need to change this variable in $$anonymous$$ouseLook
class. Or create public method $$anonymous$$ouseLook.SetYSensitivity(float sensitivity)
.
All variables xSensitivity
, ySensitivity
, clampVerticalRotation
, $$anonymous$$imumx
, maximumx
, etc are declared in $$anonymous$$ouseLook (You can see it in inspector by FoldOut button -- triangle left of variable name).