How to make a sprite stretch to fill the play space?
Hi,
I'm trying to make my background sprite stretch over the entire camera space, its resolution is 800x600.
I've tried using the canvas scaler component to do this but I didn't get the desired results. I'm okay if the sprite distorts and stuff, I just want it to stretch and fill the entire play space, is their some way to do this I've taken a look at quiet alot of similar questions like mine but those didn't help.
Thanks!
Answer by Phantom_101 · Jun 30, 2017 at 07:11 PM
You can just change the width and height in the rect transform. If you want the resolution to increase, click on the image and increase the max size. If this doesn't answer your question, can you send your background sprite and a screenshot of your problem?
I was ai$$anonymous$$g for it to be done automatically when the game starts. But I'll do it this way thanks!
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