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               Question by 
               smalls257 · Jan 24, 2017 at 11:19 AM · 
                scripting problemscripting beginnerdevelopment  
              
 
              Instantiate with .obj
Hey everyone!
I'm trying to instantiate a game object, but I want to use a custom .obj file. The plan is to instantiate a lot of models (~55) each as its own object, each with a unique .obj. How would I go about loading the .obj?
While I'm asking the question, is there anyway to scale the obj before I have it instantiated?
Thanks!
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                