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               Question by 
               Einfach_Tobi · Jan 15, 2017 at 03:45 PM · 
                renderingsaveglitchrestartrender texture  
              
 
              RenderTexture does not show up right, after saving?
I gave my camera a renderTexture as Target Texture so I could put that renderTexture into a rawimage on my canvas and get this pixelated effect. (Picture 1) But whenever I save the scene or the full project and reopen it, it looks like this again or I cant move at all. Same happens, when I build my project. (Picture 2)
If I redo the renderTexture it fixes that temporarily but I want a solution so I can also build my project.
How can I fix this? Version: 5.5.0f3
 
                 
                unitypixelbug.png 
                (274.9 kB) 
               
 
                
                 
                unitypixelbugd.png 
                (130.5 kB) 
               
 
              
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