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Reflection Probe_Close Objects Use different probes
I am trying to use reflection probes to get a reflection and use for lighting(emissive materials). So far everything is looking great. ReflectionProbe A - is a custom reflection probe with a HDR texture ReflectionProbe B - is a RealTime reflection pobe captureing Emissive Materials as light sources
My problem is that I want 90 % materials to have a blend of A and B and only a few objects to have B. I currently have more then 90% objects on just B, and not blended together at all. The objects are in close proximity kinda like a car. The Main issue is that the chrome pieces do not have probe B applied to them at all, and chrome needs to reflect.
Glass, car paint, and matte materials all look fine.
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