Question by
Saber153 · Nov 12, 2017 at 02:57 AM ·
c#gameobjectplayerstatus
Status Effect Help
I've been trying to figure out how to properly put in status effects into my game to very little luck using C#, does anyone here have any idea how to properly code stuff like poison or confusion?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612142727im_/https://answers.unity.com/themes/thub/images/avi.jpg)