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Question by
hollym16 · Aug 04, 2014 at 10:26 AM ·
androidassetbundleefficiencyftp
Using AssetBundles throughout project
I've been researching AssetBundles and have got them to work in a basic capacity. However, I was wondering whats the best way to go when applying it to a project with multiple scenes? Would it be better to make a single AssetBundle of the whole app? Or would it work more efficiently if I was to make an AssetBundle for each individual scene? I was originally thinking the latter would be better; each scene is only unpacked when it's was needed. However, I'm now thinking the project may get unnecessarily 'messy' with multiple AssetBundle-related scripting.
I'm to be publishing this to the PlayStore too, so will be hosting the AssetBundle(s) on an FTP server
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