Question by
xavierboy89 · Jan 27, 2019 at 08:30 PM ·
unity 5lightingshadersmasking
Alpha sprite mask / Remove Overlay
Hi.
Right now I am trying to make a sprite mask who works as a fake light or a shader who actually deletes the overlay as: I have read many posts about this but I could not achieve either of the two options.
Could you please help me with any tip? This is how it looks like right now.
actual.jpg
(21.0 kB)
expected.jpg
(21.2 kB)
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