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Question by
nitinchamoli9425 · Oct 28, 2021 at 11:30 PM ·
texture2dmeshrendererimage loaderdecompressencodetopng
Display compressed Image data in Unity
I want to display a series of compressed image data in Unity scene. I am receiving this continuous stream of compressed image data from ROS2. For reference the RGB bitmap looks like this: .
How to display these images (video frames) on a small portion of the screen?
Since I am fairly new to unity and still learning it please excuse this beginner level question. So far I found the texture2D.LoadImage(imageData);
to be useful.
Any inputs as to how to approach the problem would be useful.
Many Thanks!
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