Question by
javad_atrd · Jan 09, 2017 at 10:38 AM ·
optimizationnavmeshnavigation
navigation takes too high cpu usage
hi all my game is fps and for mobile i use navemeshagent for path finding of enemies but navmesh takes too high cpu usage in normal my FPS is 400 in pc and if i add naveMesh to enemy it com e up 30 more for each enemy ... how can i use pathfinding for enemies OR optimze navemesh
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