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Question by DLewIV · Jul 15, 2016 at 03:37 PM · c#scripting problemaudioaudiosourceaudioclip

Audio or Music continuing to play between scenes

Hey everyone,

I have looked at a few forums about extending the audio through scenes so they do not stop playing. The problem is all of them are out of date, so they no longer are compatible.

Does anyone have a way to do this now? It would be greatly appreciated.

Cheers.

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Answer by Jessespike · Jul 15, 2016 at 09:10 PM

I think the most common solution is to place your Audio-playing script on a GameObject and have the script call DontDestroyOnLoad

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