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Player sprite is teleporting when certain animations are triggered.
I recently made a dash animation for my character, but nearly every time i trigger it the player teleports out of the corner of the screen then zips back.
The animationController is on a child object of the main character object that has all the scripts attached(Player Movement, Box Collider2D, RigidBody2D).
The animationController object is the only one moving, but i dont have any scripts that would trigger it to move in any way, also the parent object doesn't do the whole teleportation thing.
Show us your code and animations, ideally with hierarchy. We really can't do anything with just a gif of a problem
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