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Question by jackblue2009 · Dec 27, 2017 at 03:24 PM · animationscript.2d-platformerbug-perhaps

[SOLVED] 2d character animation bugging

Hello everyone, I have a weird problem and really need an urgent help in the matter. I have been going around it back and forth, googling it but nothing really helped. I have set up a 2D character, put the animations and wrote the scripts for idle, walk, and jump. The problem I'm having is whenever I jump and land on a certain platform in the game, the animation of the character gets stuck on the walking animation (looping forever) and cannot move or jump again.

Here is an example: alt text



  • tried adding maybe a Physics2D Material to that platform's collider.

  • tried adding some condtions in if-statements to perhaps limit/restrict animations but didn't work either.

    What I want to do is to make the character jump normally and does not get stuck in place and/or animation loop.



Also for reference, here is both of my used scripts: Player Movement Script:
https://pastebin.com/aHkNAXam



Player Attack Script:
https://pastebin.com/SZT1gKEv



The inspector of the game object that character/animation get stuck on:
alt text



The Animator of the character:
alt text




Your help is much appreciated and would be really grateful!

animator-character.png (34.8 kB)
floating-platform-2d.png (37.1 kB)
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Answer by jackblue2009 · Dec 27, 2017 at 04:00 PM

Never mind, just figured out the problem! Apparently that floating platform was on a different layer from the ground. So I set it to the same layer, and it works better now!

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