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               BlueMango10 · Feb 22 at 03:10 PM · 
                uiassetstexturesfilesimporting assets  
              
 
              Creating multiple assets from the same texture
Is there a good way to create multiple assets from the same texture file?
 For example: I have made a texture for a cursor and i want to have both a cursor asset and a sprite asset which are both created from the same .png file. As far as i know, i must create a duplicate .png file with different import settings to have both assets. Is there a better way? 
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